
It’s a welcome mechanic, adding a nice twist on the ‘hub world’ we’re so very, very used to. Fortunately they’re nowhere near as difficult as the levels you’ve either just finished or are about to take on and provide a little levity after you’ve successfully not thrown your controller through a window. Getting to each individual level is a bit of a puzzle in itself. When you complete a level, you’ll return to a world that provides you with blocks to navigate the world. Hell, even the menu screen is a puzzle in itself. Bonfire Peaks is a beautiful game, contrasting its difficulty. Maybe that’s a weird thing to say, but if I had been staring at a puzzle for too long I simply zoomed out and took everything in. Whether or not you’re into puzzlers that’ll fry your brain into mush whenever you’re simply staring at voxel blocks, the sheer relaxation of your surroundings don’t ever let you become frustrated. It’s cool man, just take a breath and take another look at what’s in front of you.Īnd that’s the core of Bonfire Peaks. I’ve screwed up certain levels possibly over a hundred times later into the game, and the game is the embodiment of your mate at college who just smoked weed and played guitar whilst you write dissertations. Pure and simple, you’re given all the time in the world to play through this intrinsically difficult puzzle game and it’s all the better for it. Bonfire Peaks is absolutely brilliant.īonfire Peaks reaches the heights it does because it’s not wasting your time. That I’ve been playing this game in between bouts of Fortnite probably tells you all you need to know about my mental capacity. I’m not that smart, quite honestly, and when I finally beat a level on Bonfire Peaks I’m looking up Only Connect application forms.

If you wanna beat the levels you have to work it out and the feeling of accomplishment doesn’t get old. You can’t skip, you can’t press buttons for hints. It’s remarkable how well Bonfire Peaks teaches you without any real prompts or hand-holding. The irony of this of course is that I can be stuck on a puzzle for an hour and then beat the next four or five in minutes. ‘If I can beat that one, the next one surely won’t be so bad, right?’, I kept telling myself. That feeling of finally beating a puzzle in a game like this is undefeated, and spurs me to keep going.

I want to see how creative this game can get and how it’s gonna challenge me next. When the visuals combine to create a Minecraft x Firewatch mashup in my head, I want to see what’s next. Fortunately, Bonfire Peaks is the antithesis to damn near every video game that’s currently out there, and it’s all the better for it. If you’re anything like me, the words ‘puzzler’ may send shivers down your spine when you’re asked to complete the game in order to rattle off some paragraphs about it.

Back in the day when I was given Ant Workshop’s terrific Binaries to review, I knew it would be a difficult slog, to the point where I nearly passed it on to someone else, it was frustrating me so much. Burn everything you own on the road to reflection in Bonfire Peaks.
